The Forsaken
Different values: 7
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object {The Forsaken}
    _id : string {The Forsaken._id} (all different values)
    folder : string {The Forsaken.folder} (same value: xfmlH33NGBAB2eUj)
    img : string {The Forsaken.img} (same value: systems/pf2e/icons/default-icons/deity.svg)
    name : string {The Forsaken.name} (all different values)
    system : object {The Forsaken.system}
        attribute : array<string> {The Forsaken.system.attribute}
            Length: min=2 max=2
            Value type: string {The Forsaken.system.attribute.[]} (6 different values)
                con (x4)
                wis (x3)
                dex (x2)
                int (x2)
                cha (x1)
                str (x2)
        category : string {The Forsaken.system.category} (same value: deity)
        description : object {The Forsaken.system.description}
            value : string {The Forsaken.system.description.value} (all different values)
        domains : object {The Forsaken.system.domains}
            alternate : array<> {The Forsaken.system.domains.alternate}
                Length: min=0 max=0
                Value type: mixed
            primary : array<string> {The Forsaken.system.domains.primary}
                Length: min=4 max=4
                Value type: string {The Forsaken.system.domains.primary.[]} (4 different values)
                    ambition (x7)
                    darkness (x7)
                    nightmares (x7)
                    trickery (x7)
        font : array<string> {The Forsaken.system.font}
            Length: min=1 max=1
            Value type: string {The Forsaken.system.font.[]} (same value: harm)
        publication : object {The Forsaken.system.publication}
            license : string {The Forsaken.system.publication.license} (same value: ORC)
            remaster : boolean {The Forsaken.system.publication.remaster} (same value: True)
            title : string {The Forsaken.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries Web Supplement)
        rules : ###FoundryRulesObject###
        sanctification : object {The Forsaken.system.sanctification}
            modal : string {The Forsaken.system.sanctification.modal} (2 different values)
                must (x6)
                can (x1)
            what : array<string> {The Forsaken.system.sanctification.what}
                Length: min=1 max=1
                Value type: string {The Forsaken.system.sanctification.what.[]} (same value: unholy)
        skill : array<string> {The Forsaken.system.skill}
            Length: min=1 max=1
            Value type: string {The Forsaken.system.skill.[]} (same value: stealth)
        spells : object {The Forsaken.system.spells}
            1 : string {The Forsaken.system.spells.1} (same value: Compendium.pf2e.spells-srd.Item.Phantom Pain)
            [3] : string {The Forsaken.system.spells.3} (2 different values)
                Compendium.pf2e.spells-srd.Item.Mind Reading (x4)
                Compendium.pf2e.spells-srd.Item.Slow (x1)
            5 : string {The Forsaken.system.spells.5} (same value: Compendium.pf2e.spells-srd.Item.Umbral Journey)
            [4] : string {The Forsaken.system.spells.4} (2 different values)
                Compendium.pf2e.spells-srd.Item.Weapon Storm (x1)
                Compendium.pf2e.spells-srd.Item.Rewrite Memory (x1)
        traits : object {The Forsaken.system.traits}
        weapons : array<string> {The Forsaken.system.weapons}
            Length: min=1 max=1
            Value type: string {The Forsaken.system.weapons.[]} (5 different values)
                spiked-chain (x1)
                dagger (x2)
                shortsword (x2)
                morningstar (x1)
                spear (x1)
    type : string {The Forsaken.type} (same value: deity)